Thursday, October 8, 2009

Review: Halo 3: ODST (360)

+'s
-best character development of any Halo game made by Bungie (I didn't play Halo Wars)
-great use of the HUD and much better level design than previous Halo games (I didn't get headaches figuring out what I was supposed to do like the first two Halo games and didn't get lost like I did once or twice in three)
-length of campaign feels just right (plenty of variety and great pacing)
-Firefight mode is great fun

-'s
-limited graphical updates (character models in the cutscenes look like something the PS2 or Xbox could handle, but the lighting and textures, especially in-game, do look a bit better than Halo 3)

Neutral
-only 3 new multiplayer maps may or may not be a good value depending on if you already bought the previous maps

Overall, this was the most fun I've had with a Halo campaign, and I hope Bungie continues on this path.
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